![]() The stack-based allocator is conceptually a classic C++ RAII object. It’s assumed that the client source code will be compiled as C++ or as Objective-C++. In such case, allocations will be blazingly fast most of the time, while it’s still possible to process requests for big memory chunks. As for the third issue, it falls onto the developer, since the memory allocator can only help with some diagnostic. It’s incredibly easy to write such memory allocator, main steps are described below.
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